Greedy Interval Scheduling in JavaScript

Algorithms: Greedy Algorithms November 15, 2026 javascript

Earliest-finish-time scheduling selects a maximum-size collection of non-overlapping intervals..

javascript
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"use strict";
// Greedy Interval Scheduling in JavaScript
//
// PURPOSE
// Earliest-finish-time scheduling selects a maximum-size collection of non-overlapping
// intervals.
//
// METHOD
// Process intervals sorted by finish time. Accept the next interval whenever its start is at
// least the finish of the last accepted interval.
//
// COMPLEXITY
// O(n) scan time and O(1) auxiliary space once sorted; sorting unsorted intervals first
// costs O(n log n).
//
// CONTRACT
// start and finish arrays have n entries; finish is nondecreasing and start[i]<finish[i].
// Half-open intervals allow touching endpoints. Returns selected count.
// Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
// counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
// Sorted order, correct tree topology, and caller-owned data-structure invariants are
// preconditions; checking them on every query would change query complexity.
// Scalar and shape checks are included. Value-range checks are included where needed to
// prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
// workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
// uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
// partly updated after arithmetic failure. These are single-threaded, in-memory
// implementations.
//
// LANGUAGE DETAILS
// Node.js 18+: Int32Array inputs and workspaces provide compact integer storage. Automatic
// lengths and checked arithmetic reject values outside signed 32-bit. Invalid inputs or
// overflow throw RangeError.
//
// EXAMPLE
// Expected return: 4.
// Run: node example.js
// Tests for this exact source artifact run before publication. The accompanying source
// archive includes unit cases, runtime results, and source hashes.

function alg_require(valid) { if (!valid) throw new RangeError("invalid algorithm input"); }
function alg_checked(v) { if (!Number.isInteger(v) || v < -2147483648 || v > 2147483647) throw new RangeError("32-bit result overflow"); return v; }
function alg_add(a,b) { return alg_checked(a+b); }
function alg_sub(a,b) { return alg_checked(a-b); }
function alg_mul(a,b) { return alg_checked(a*b); }
function alg_size(n) { alg_require(Number.isInteger(n) && n>=0 && n<=4000000); return n; }

function interval_schedule(start, finish) {
    alg_require(start instanceof Int32Array);
    alg_require(finish instanceof Int32Array);
    let n = start.length;
    alg_require(((n >= 0) && (n <= 1000000)));
    alg_require((start.length == n));
    alg_require((finish.length == n));
    let count = 0;
    let end = 0;
    let i = 0;
    while ((i < n)) {
        if (((count == 0) || (start[i] >= end))) {
            count = alg_add(count, 1);
            end = finish[i];
        }
        i = alg_add(i, 1);
    }
    return count;
}

let start = new Int32Array([1, 3, 0, 5, 8, 5]);
let finish = new Int32Array([2, 4, 6, 7, 9, 9]);
let result = interval_schedule(start, finish);
console.log(result);