Earliest-finish-time scheduling selects a maximum-size collection of non-overlapping intervals..
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | #include <stdio.h> #include <vector> #include <algorithm> #include <stdexcept> #include <cstdint> #include <limits> // Greedy Interval Scheduling in C++ // // PURPOSE // Earliest-finish-time scheduling selects a maximum-size collection of non-overlapping // intervals. // // METHOD // Process intervals sorted by finish time. Accept the next interval whenever its start is at // least the finish of the last accepted interval. // // COMPLEXITY // O(n) scan time and O(1) auxiliary space once sorted; sorting unsorted intervals first // costs O(n log n). // // CONTRACT // start and finish arrays have n entries; finish is nondecreasing and start[i]<finish[i]. // Half-open intervals allow touching endpoints. Returns selected count. // Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex // counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. // Sorted order, correct tree topology, and caller-owned data-structure invariants are // preconditions; checking them on every query would change query complexity. // Scalar and shape checks are included. Value-range checks are included where needed to // prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 // workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python // uses arbitrary precision. Native allocation failures propagate. In-place outputs may be // partly updated after arithmetic failure. These are single-threaded, in-memory // implementations. // // LANGUAGE DETAILS // C++17: const vector references for inputs, mutable references for outputs, RAII workspace, // standard lower_bound for LIS. Invalid inputs throw invalid_argument; overflow throws // overflow_error; allocation failure propagates bad_alloc. // // EXAMPLE // Expected return: 4. // Run: g++ -std=c++17 -O2 example.cpp -o example && ./example // Tests for this exact source artifact run before publication. The accompanying source // archive includes unit cases, runtime results, and source hashes. static int alg_min(int a, int b) { return a < b ? a : b; } static int alg_max(int a, int b) { return a > b ? a : b; } static void alg_require(bool valid) { if (!valid) throw std::invalid_argument("invalid algorithm input"); } static int alg_checked(int64_t v) { if (v < INT32_MIN || v > INT32_MAX) throw std::overflow_error("32-bit result overflow"); return (int)v; } static int alg_add(int a,int b) { return alg_checked((int64_t)a+b); } static int alg_sub(int a,int b) { return alg_checked((int64_t)a-b); } static int alg_mul(int a,int b) { return alg_checked((int64_t)a*b); } static size_t alg_size(int n) { alg_require(n>=0 && n<=4000000); return (size_t)n; } int interval_schedule(const std::vector<int>& start, const std::vector<int>& finish) { alg_require(start.size() <= 1000000); alg_require(finish.size() <= 1000000); int n = (int)start.size(); alg_require(((n >= 0) && (n <= 1000000))); alg_require(((int)start.size() == n)); alg_require(((int)finish.size() == n)); int count = 0; int end = 0; int i = 0; while ((i < n)) { if (((count == 0) || (start[i] >= end))) { count = alg_add(count, 1); end = finish[i]; } i = alg_add(i, 1); } return count; } int main(void) { std::vector<int> start = {1, 3, 0, 5, 8, 5}; std::vector<int> finish = {2, 4, 6, 7, 9, 9}; int result = interval_schedule(start, finish); printf("%d\n", result); return 0; } |