Kosaraju Strongly Connected Components in C#
Strongly connected components group vertices that can reach each other in both directions..
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 | using System; // Kosaraju Strongly Connected Components in C# // // PURPOSE // Strongly connected components group vertices that can reach each other in both directions. // // METHOD // First perform iterative DFS to record finishing order. Traverse vertices in reverse // finishing order using incoming edges, counting each newly discovered component. // // COMPLEXITY // O(n squared) time for the dense matrix and O(n) auxiliary space. // // CONTRACT // Flattened n by n directed 0/1 matrix. Returns number of components; empty graph returns // zero. // Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex // counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. // Sorted order, correct tree topology, and caller-owned data-structure invariants are // preconditions; checking them on every query would change query complexity. // Scalar and shape checks are included. Value-range checks are included where needed to // prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 // workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python // uses arbitrary precision. Native allocation failures propagate. In-place outputs may be // partly updated after arithmetic failure. These are single-threaded, in-memory // implementations. // // LANGUAGE DETAILS // C# / .NET 10: ReadOnlySpan<int> inputs, Span<int> outputs, primitive workspace arrays, // Array.BinarySearch for LIS, and checked integer arithmetic. Invalid arguments and overflow // throw exceptions. // // EXAMPLE // Expected return: 2. // Run: Use Program.cs in a net10.0 console project; dotnet run. // Tests for this exact source artifact run before publication. The accompanying source // archive includes unit cases, runtime results, and source hashes. class Program { static void alg_require(bool valid) { if (!valid) throw new ArgumentException("invalid algorithm input"); } static int alg_size(int n) { alg_require(n>=0 && n<=4000000); return n; } static int scc_count(ReadOnlySpan<int> graph, int n) { checked { alg_require(((n >= 0) && (n <= 1000000))); alg_require((graph.Length == (n * n))); int[] seen = new int[alg_size((n + 1))]; int[] stack = new int[alg_size((n + 1))]; int[] next_vertex = new int[alg_size((n + 1))]; int[] order = new int[alg_size((n + 1))]; int source = 0; int top = 0; int finished = 0; int u = 0; int v = 0; int count = 0; while ((source < n)) { if ((seen[source] == 0)) { stack[0] = source; top = 1; seen[source] = 1; while ((top > 0)) { u = stack[(top - 1)]; if ((next_vertex[u] == n)) { order[finished] = u; finished = (finished + 1); top = (top - 1); } else { v = next_vertex[u]; next_vertex[u] = (next_vertex[u] + 1); if (((graph[((u * n) + v)] != 0) && (seen[v] == 0))) { seen[v] = 1; stack[top] = v; top = (top + 1); } } } } source = (source + 1); } source = 0; while ((source < n)) { seen[source] = 0; source = (source + 1); } while ((finished > 0)) { finished = (finished - 1); source = order[finished]; if ((seen[source] == 0)) { count = (count + 1); stack[0] = source; top = 1; seen[source] = 1; while ((top > 0)) { top = (top - 1); u = stack[top]; v = 0; while ((v < n)) { if (((graph[((v * n) + u)] != 0) && (seen[v] == 0))) { seen[v] = 1; stack[top] = v; top = (top + 1); } v = (v + 1); } } } } return count; } } static void Main() { int[] graph = new int[] {0, 1, 0, 1, 0, 1, 0, 0, 0}; int n = 3; int result = scc_count(graph, n); Console.WriteLine(result); } } |