Algorithms: Graph Algorithms

Algorithms: Graph Algorithms

Explore algorithms: graph algorithms code snippets and tutorials

Algorithms: Graph Algorithms

Kosaraju Strongly Connected Components in C#

Strongly connected components group vertices that can reach each other in both directions..

csharp
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using System;
// Kosaraju Strongly Connected Components in C#
//
// PURPOSE
// Strongly connected components group vertices that can reach each other in both directions.
//
// METHOD
// First perform iterative DFS to record finishing order. Traverse vertices in reverse
// finishing order using incoming edges, counting each newly discovered component.
//
// COMPLEXITY
// O(n squared) time for the dense matrix and O(n) auxiliary space.
//
// CONTRACT
// Flattened n by n directed 0/1 matrix. Returns number of components; empty graph returns
// zero.
// Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
// counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
// Sorted order, correct tree topology, and caller-owned data-structure invariants are
// preconditions; checking them on every query would change query complexity.
// Scalar and shape checks are included. Value-range checks are included where needed to
// prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
// workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
// uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
// partly updated after arithmetic failure. These are single-threaded, in-memory
// implementations.
//
// LANGUAGE DETAILS
// C# / .NET 10: ReadOnlySpan<int> inputs, Span<int> outputs, primitive workspace arrays,
// Array.BinarySearch for LIS, and checked integer arithmetic. Invalid arguments and overflow
// throw exceptions.
//
// EXAMPLE
// Expected return: 2.
// Run: Use Program.cs in a net10.0 console project; dotnet run.
// Tests for this exact source artifact run before publication. The accompanying source
// archive includes unit cases, runtime results, and source hashes.

class Program {
    static void alg_require(bool valid) { if (!valid) throw new ArgumentException("invalid algorithm input"); }
    static int alg_size(int n) { alg_require(n>=0 && n<=4000000); return n; }

    static int scc_count(ReadOnlySpan<int> graph, int n) {
        checked {
            alg_require(((n >= 0) && (n <= 1000000)));
            alg_require((graph.Length == (n * n)));
            int[] seen = new int[alg_size((n + 1))];
            int[] stack = new int[alg_size((n + 1))];
            int[] next_vertex = new int[alg_size((n + 1))];
            int[] order = new int[alg_size((n + 1))];
            int source = 0;
            int top = 0;
            int finished = 0;
            int u = 0;
            int v = 0;
            int count = 0;
            while ((source < n)) {
                if ((seen[source] == 0)) {
                    stack[0] = source;
                    top = 1;
                    seen[source] = 1;
                    while ((top > 0)) {
                        u = stack[(top - 1)];
                        if ((next_vertex[u] == n)) {
                            order[finished] = u;
                            finished = (finished + 1);
                            top = (top - 1);
                        } else {
                            v = next_vertex[u];
                            next_vertex[u] = (next_vertex[u] + 1);
                            if (((graph[((u * n) + v)] != 0) && (seen[v] == 0))) {
                                seen[v] = 1;
                                stack[top] = v;
                                top = (top + 1);
                            }
                        }
                    }
                }
                source = (source + 1);
            }
            source = 0;
            while ((source < n)) {
                seen[source] = 0;
                source = (source + 1);
            }
            while ((finished > 0)) {
                finished = (finished - 1);
                source = order[finished];
                if ((seen[source] == 0)) {
                    count = (count + 1);
                    stack[0] = source;
                    top = 1;
                    seen[source] = 1;
                    while ((top > 0)) {
                        top = (top - 1);
                        u = stack[top];
                        v = 0;
                        while ((v < n)) {
                            if (((graph[((v * n) + u)] != 0) && (seen[v] == 0))) {
                                seen[v] = 1;
                                stack[top] = v;
                                top = (top + 1);
                            }
                            v = (v + 1);
                        }
                    }
                }
            }
            return count;
        }
    }

    static void Main() {
        int[] graph = new int[] {0, 1, 0, 1, 0, 1, 0, 0, 0};
        int n = 3;
        int result = scc_count(graph, n);
        Console.WriteLine(result);
    }
}
Algorithms: Graph Algorithms

Kosaraju Strongly Connected Components in PHP

Strongly connected components group vertices that can reach each other in both directions..

php
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<?php
declare(strict_types=1);
// Kosaraju Strongly Connected Components in PHP
//
// PURPOSE
// Strongly connected components group vertices that can reach each other in both directions.
//
// METHOD
// First perform iterative DFS to record finishing order. Traverse vertices in reverse
// finishing order using incoming edges, counting each newly discovered component.
//
// COMPLEXITY
// O(n squared) time for the dense matrix and O(n) auxiliary space.
//
// CONTRACT
// Flattened n by n directed 0/1 matrix. Returns number of components; empty graph returns
// zero.
// Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
// counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
// Sorted order, correct tree topology, and caller-owned data-structure invariants are
// preconditions; checking them on every query would change query complexity.
// Scalar and shape checks are included. Value-range checks are included where needed to
// prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
// workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
// uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
// partly updated after arithmetic failure. These are single-threaded, in-memory
// implementations.
//
// LANGUAGE DETAILS
// PHP 8.1+ on a 64-bit runtime: packed arrays, strict scalar types, read-only inputs by
// value using copy-on-write, references only for outputs, and checked 32-bit arithmetic.
// Invalid input and overflow throw exceptions. PHP arrays have higher overhead than native
// packed buffers in C/Java.
//
// EXAMPLE
// Expected return: 2.
// Run: php example.php
// Tests for this exact source artifact run before publication. The accompanying source
// archive includes unit cases, runtime results, and source hashes.

function alg_require(bool $valid): void { if (!$valid) throw new InvalidArgumentException("invalid algorithm input"); }
function alg_checked(int|float $v): int { if ($v < -2147483648 || $v > 2147483647 || floor($v) != $v) throw new OverflowException("32-bit result overflow"); return (int)$v; }
function alg_add(int $a,int $b): int { return alg_checked($a+$b); }
function alg_sub(int $a,int $b): int { return alg_checked($a-$b); }
function alg_mul(int $a,int $b): int { return alg_checked($a*$b); }
function alg_size(int $n): int { alg_require($n>=0 && $n<=4000000); return $n; }

function scc_count(array $graph, int $n): int {
    alg_require(array_is_list($graph));
    alg_require((($n >= 0) && ($n <= 1000000)));
    alg_require((count($graph) == alg_mul($n, $n)));
    $seen = array_fill(0, alg_size(alg_add($n, 1)), 0);
    $stack = array_fill(0, alg_size(alg_add($n, 1)), 0);
    $next_vertex = array_fill(0, alg_size(alg_add($n, 1)), 0);
    $order = array_fill(0, alg_size(alg_add($n, 1)), 0);
    $source = 0;
    $top = 0;
    $finished = 0;
    $u = 0;
    $v = 0;
    $count = 0;
    while (($source < $n)) {
        if (($seen[$source] == 0)) {
            $stack[0] = $source;
            $top = 1;
            $seen[$source] = 1;
            while (($top > 0)) {
                $u = $stack[alg_sub($top, 1)];
                if (($next_vertex[$u] == $n)) {
                    $order[$finished] = $u;
                    $finished = alg_add($finished, 1);
                    $top = alg_sub($top, 1);
                } else {
                    $v = $next_vertex[$u];
                    $next_vertex[$u] = alg_add($next_vertex[$u], 1);
                    if ((($graph[alg_add(alg_mul($u, $n), $v)] != 0) && ($seen[$v] == 0))) {
                        $seen[$v] = 1;
                        $stack[$top] = $v;
                        $top = alg_add($top, 1);
                    }
                }
            }
        }
        $source = alg_add($source, 1);
    }
    $source = 0;
    while (($source < $n)) {
        $seen[$source] = 0;
        $source = alg_add($source, 1);
    }
    while (($finished > 0)) {
        $finished = alg_sub($finished, 1);
        $source = $order[$finished];
        if (($seen[$source] == 0)) {
            $count = alg_add($count, 1);
            $stack[0] = $source;
            $top = 1;
            $seen[$source] = 1;
            while (($top > 0)) {
                $top = alg_sub($top, 1);
                $u = $stack[$top];
                $v = 0;
                while (($v < $n)) {
                    if ((($graph[alg_add(alg_mul($v, $n), $u)] != 0) && ($seen[$v] == 0))) {
                        $seen[$v] = 1;
                        $stack[$top] = $v;
                        $top = alg_add($top, 1);
                    }
                    $v = alg_add($v, 1);
                }
            }
        }
    }
    return $count;
}

$graph = [0, 1, 0, 1, 0, 1, 0, 0, 0];
$n = 3;
$result = scc_count($graph, $n);
echo $result, PHP_EOL;
Algorithms: Graph Algorithms

Kruskal Minimum Spanning Tree in Java

Kruskal adds edges in ascending weight order whenever they join different components..

java
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// Kruskal Minimum Spanning Tree in Java
//
// PURPOSE
// Kruskal adds edges in ascending weight order whenever they join different components.
//
// METHOD
// Sort edge indices by weight using a stable bottom-up merge. Use union by size and path
// halving to accept edges joining different roots. Stop after n-1 accepted edges.
//
// COMPLEXITY
// O(E log E + V) time and O(V+E) auxiliary space.
//
// CONTRACT
// n>=1, parallel edge arrays have m entries and valid vertex IDs. Weights nonnegative; total
// fits signed 32-bit. Returns -1 for a disconnected graph.
// Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
// counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
// Sorted order, correct tree topology, and caller-owned data-structure invariants are
// preconditions; checking them on every query would change query complexity.
// Scalar and shape checks are included. Value-range checks are included where needed to
// prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
// workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
// uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
// partly updated after arithmetic failure. These are single-threaded, in-memory
// implementations.
//
// LANGUAGE DETAILS
// Java 17+: primitive int arrays, Arrays.binarySearch for LIS, and Math exact arithmetic.
// Invalid input throws IllegalArgumentException; arithmetic overflow throws
// ArithmeticException.
//
// EXAMPLE
// Expected return: 6.
// Run: javac AlgorithmExample.java && java AlgorithmExample
// Tests for this exact source artifact run before publication. The accompanying source
// archive includes unit cases, runtime results, and source hashes.

class AlgorithmExample {
    static void alg_require(boolean valid) { if (!valid) throw new IllegalArgumentException("invalid algorithm input"); }
    static int alg_size(int n) { alg_require(n>=0 && n<=4000000); return n; }

    static int kruskal(int[] from_vertex, int[] to_vertex, int[] weight, int n) {
        java.util.Objects.requireNonNull(from_vertex, "from_vertex");
        java.util.Objects.requireNonNull(to_vertex, "to_vertex");
        java.util.Objects.requireNonNull(weight, "weight");
        int m = from_vertex.length;
        alg_require(((n >= 0) && (n <= 1000000)));
        alg_require(((m >= 0) && (m <= 1000000)));
        alg_require((from_vertex.length == m));
        alg_require((to_vertex.length == m));
        alg_require((weight.length == m));
        alg_require((n >= 1));
        for (int alg_i = 0; alg_i < from_vertex.length; alg_i++) {
            int alg_value = from_vertex[alg_i];
            alg_require(((alg_value >= 0) && (alg_value < n)));
        }
        for (int alg_i = 0; alg_i < to_vertex.length; alg_i++) {
            int alg_value = to_vertex[alg_i];
            alg_require(((alg_value >= 0) && (alg_value < n)));
        }
        int[] order = new int[alg_size(Math.addExact(m, 1))];
        int[] buffer = new int[alg_size(Math.addExact(m, 1))];
        int[] parent = new int[alg_size(n)];
        int[] size = new int[alg_size(n)];
        int i = 0;
        int j = 0;
        int k = 0;
        int width = 1;
        int left = 0;
        int mid = 0;
        int right = 0;
        int edge = 0;
        int u = 0;
        int v = 0;
        int temp = 0;
        int accepted = 0;
        int total = 0;
        while ((i < m)) {
            order[i] = i;
            i = Math.addExact(i, 1);
        }
        while ((width < m)) {
            left = 0;
            while ((left < m)) {
                mid = Math.min(Math.addExact(left, width), m);
                right = Math.min(Math.addExact(left, Math.multiplyExact(2, width)), m);
                i = left;
                j = mid;
                k = left;
                while ((k < right)) {
                    if (((i < mid) && ((j >= right) || (weight[order[i]] <= weight[order[j]])))) {
                        buffer[k] = order[i];
                        i = Math.addExact(i, 1);
                    } else {
                        buffer[k] = order[j];
                        j = Math.addExact(j, 1);
                    }
                    k = Math.addExact(k, 1);
                }
                left = Math.addExact(left, Math.multiplyExact(2, width));
            }
            i = 0;
            while ((i < m)) {
                order[i] = buffer[i];
                i = Math.addExact(i, 1);
            }
            width = Math.multiplyExact(width, 2);
        }
        i = 0;
        while ((i < n)) {
            parent[i] = i;
            size[i] = 1;
            i = Math.addExact(i, 1);
        }
        while (((edge < m) && (accepted < Math.subtractExact(n, 1)))) {
            u = from_vertex[order[edge]];
            v = to_vertex[order[edge]];
            while ((parent[u] != u)) {
                parent[u] = parent[parent[u]];
                u = parent[u];
            }
            while ((parent[v] != v)) {
                parent[v] = parent[parent[v]];
                v = parent[v];
            }
            if ((u != v)) {
                if ((size[u] < size[v])) {
                    temp = u;
                    u = v;
                    v = temp;
                }
                parent[v] = u;
                size[u] = Math.addExact(size[u], size[v]);
                accepted = Math.addExact(accepted, 1);
                total = Math.addExact(total, weight[order[edge]]);
            }
            edge = Math.addExact(edge, 1);
        }
        if ((accepted != Math.subtractExact(n, 1))) {
            return Math.negateExact(1);
        }
        return total;
    }

    public static void main(String[] args) {
        int[] from_vertex = new int[] {0, 1, 0};
        int[] to_vertex = new int[] {1, 2, 2};
        int[] weight = new int[] {4, 2, 10};
        int n = 3;
        int result = kruskal(from_vertex, to_vertex, weight, n);
        System.out.println(result);
    }
}
Algorithms: Graph Algorithms

Kruskal Minimum Spanning Tree in JavaScript

Kruskal adds edges in ascending weight order whenever they join different components..

javascript
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"use strict";
// Kruskal Minimum Spanning Tree in JavaScript
//
// PURPOSE
// Kruskal adds edges in ascending weight order whenever they join different components.
//
// METHOD
// Sort edge indices by weight using a stable bottom-up merge. Use union by size and path
// halving to accept edges joining different roots. Stop after n-1 accepted edges.
//
// COMPLEXITY
// O(E log E + V) time and O(V+E) auxiliary space.
//
// CONTRACT
// n>=1, parallel edge arrays have m entries and valid vertex IDs. Weights nonnegative; total
// fits signed 32-bit. Returns -1 for a disconnected graph.
// Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
// counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
// Sorted order, correct tree topology, and caller-owned data-structure invariants are
// preconditions; checking them on every query would change query complexity.
// Scalar and shape checks are included. Value-range checks are included where needed to
// prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
// workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
// uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
// partly updated after arithmetic failure. These are single-threaded, in-memory
// implementations.
//
// LANGUAGE DETAILS
// Node.js 18+: Int32Array inputs and workspaces provide compact integer storage. Automatic
// lengths and checked arithmetic reject values outside signed 32-bit. Invalid inputs or
// overflow throw RangeError.
//
// EXAMPLE
// Expected return: 6.
// Run: node example.js
// Tests for this exact source artifact run before publication. The accompanying source
// archive includes unit cases, runtime results, and source hashes.

function alg_require(valid) { if (!valid) throw new RangeError("invalid algorithm input"); }
function alg_checked(v) { if (!Number.isInteger(v) || v < -2147483648 || v > 2147483647) throw new RangeError("32-bit result overflow"); return v; }
function alg_add(a,b) { return alg_checked(a+b); }
function alg_sub(a,b) { return alg_checked(a-b); }
function alg_mul(a,b) { return alg_checked(a*b); }
function alg_size(n) { alg_require(Number.isInteger(n) && n>=0 && n<=4000000); return n; }

function kruskal(from_vertex, to_vertex, weight, n) {
    alg_require(from_vertex instanceof Int32Array);
    alg_require(to_vertex instanceof Int32Array);
    alg_require(weight instanceof Int32Array);
    alg_require(Number.isInteger(n) && n >= -2147483648 && n <= 2147483647);
    let m = from_vertex.length;
    alg_require(((n >= 0) && (n <= 1000000)));
    alg_require(((m >= 0) && (m <= 1000000)));
    alg_require((from_vertex.length == m));
    alg_require((to_vertex.length == m));
    alg_require((weight.length == m));
    alg_require((n >= 1));
    for (let alg_i = 0; alg_i < from_vertex.length; alg_i++) {
        let alg_value = from_vertex[alg_i];
        alg_require(((alg_value >= 0) && (alg_value < n)));
    }
    for (let alg_i = 0; alg_i < to_vertex.length; alg_i++) {
        let alg_value = to_vertex[alg_i];
        alg_require(((alg_value >= 0) && (alg_value < n)));
    }
    let order = new Int32Array(alg_size(alg_add(m, 1)));
    let buffer = new Int32Array(alg_size(alg_add(m, 1)));
    let parent = new Int32Array(alg_size(n));
    let size = new Int32Array(alg_size(n));
    let i = 0;
    let j = 0;
    let k = 0;
    let width = 1;
    let left = 0;
    let mid = 0;
    let right = 0;
    let edge = 0;
    let u = 0;
    let v = 0;
    let temp = 0;
    let accepted = 0;
    let total = 0;
    while ((i < m)) {
        order[i] = i;
        i = alg_add(i, 1);
    }
    while ((width < m)) {
        left = 0;
        while ((left < m)) {
            mid = Math.min(alg_add(left, width), m);
            right = Math.min(alg_add(left, alg_mul(2, width)), m);
            i = left;
            j = mid;
            k = left;
            while ((k < right)) {
                if (((i < mid) && ((j >= right) || (weight[order[i]] <= weight[order[j]])))) {
                    buffer[k] = order[i];
                    i = alg_add(i, 1);
                } else {
                    buffer[k] = order[j];
                    j = alg_add(j, 1);
                }
                k = alg_add(k, 1);
            }
            left = alg_add(left, alg_mul(2, width));
        }
        i = 0;
        while ((i < m)) {
            order[i] = buffer[i];
            i = alg_add(i, 1);
        }
        width = alg_mul(width, 2);
    }
    i = 0;
    while ((i < n)) {
        parent[i] = i;
        size[i] = 1;
        i = alg_add(i, 1);
    }
    while (((edge < m) && (accepted < alg_sub(n, 1)))) {
        u = from_vertex[order[edge]];
        v = to_vertex[order[edge]];
        while ((parent[u] != u)) {
            parent[u] = parent[parent[u]];
            u = parent[u];
        }
        while ((parent[v] != v)) {
            parent[v] = parent[parent[v]];
            v = parent[v];
        }
        if ((u != v)) {
            if ((size[u] < size[v])) {
                temp = u;
                u = v;
                v = temp;
            }
            parent[v] = u;
            size[u] = alg_add(size[u], size[v]);
            accepted = alg_add(accepted, 1);
            total = alg_add(total, weight[order[edge]]);
        }
        edge = alg_add(edge, 1);
    }
    if ((accepted != alg_sub(n, 1))) {
        return alg_sub(0, 1);
    }
    return total;
}

let from_vertex = new Int32Array([0, 1, 0]);
let to_vertex = new Int32Array([1, 2, 2]);
let weight = new Int32Array([4, 2, 10]);
let n = 3;
let result = kruskal(from_vertex, to_vertex, weight, n);
console.log(result);
Algorithms: Graph Algorithms

Kruskal Minimum Spanning Tree in Python

Kruskal adds edges in ascending weight order whenever they join different components..

python
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from bisect import bisect_left

# Kruskal Minimum Spanning Tree in Python
#
# PURPOSE
# Kruskal adds edges in ascending weight order whenever they join different components.
#
# METHOD
# Sort edge indices by weight using a stable bottom-up merge. Use union by size and path
# halving to accept edges joining different roots. Stop after n-1 accepted edges.
#
# COMPLEXITY
# O(E log E + V) time and O(V+E) auxiliary space.
#
# CONTRACT
# n>=1, parallel edge arrays have m entries and valid vertex IDs. Weights nonnegative; total
# fits signed 32-bit. Returns -1 for a disconnected graph.
# Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
# counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
# Sorted order, correct tree topology, and caller-owned data-structure invariants are
# preconditions; checking them on every query would change query complexity.
# Scalar and shape checks are included. Value-range checks are included where needed to
# prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
# workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
# uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
# partly updated after arithmetic failure. These are single-threaded, in-memory
# implementations.
#
# LANGUAGE DETAILS
# Python 3.9+: automatic lengths, native lists, arbitrary-precision arithmetic, and
# bisect_left for LIS. Invalid scalar/shape inputs raise ValueError. Integer element types
# and sorted/tree invariants remain caller preconditions.
#
# EXAMPLE
# Expected return: 6.
# Run: python example.py
# Tests for this exact source artifact run before publication. The accompanying source
# archive includes unit cases, runtime results, and source hashes.

def alg_require(condition):
    if not condition:
        raise ValueError("invalid algorithm input; see contract")
def alg_size(n):
    alg_require(0 <= n <= 4000000)
    return n

def kruskal(from_vertex: list[int], to_vertex: list[int], weight: list[int], n: int) -> int:
    alg_require(isinstance(from_vertex, (list, tuple)) and len(from_vertex) <= 1000000)
    alg_require(isinstance(to_vertex, (list, tuple)) and len(to_vertex) <= 1000000)
    alg_require(isinstance(weight, (list, tuple)) and len(weight) <= 1000000)
    alg_require(type(n) is int and -2147483648 <= n <= 2147483647)
    m: int = len(from_vertex)
    alg_require(n >= 0 and n <= 1000000)
    alg_require(m >= 0 and m <= 1000000)
    alg_require(len(from_vertex) == m)
    alg_require(len(to_vertex) == m)
    alg_require(len(weight) == m)
    alg_require(n >= 1)
    for value in from_vertex:
        alg_require(value >= 0 and value < n)
    for value in to_vertex:
        alg_require(value >= 0 and value < n)
    order: list[int] = [0] * alg_size(m + 1)
    buffer: list[int] = [0] * alg_size(m + 1)
    parent: list[int] = [0] * alg_size(n)
    size: list[int] = [0] * alg_size(n)
    i: int = 0
    j: int = 0
    k: int = 0
    width: int = 1
    left: int = 0
    mid: int = 0
    right: int = 0
    edge: int = 0
    u: int = 0
    v: int = 0
    temp: int = 0
    accepted: int = 0
    total: int = 0
    while i < m:
        order[i] = i
        i += 1
    while width < m:
        left = 0
        while left < m:
            mid = min(left + width, m)
            right = min(left + 2 * width, m)
            i = left
            j = mid
            k = left
            while k < right:
                if i < mid and (j >= right or weight[order[i]] <= weight[order[j]]):
                    buffer[k] = order[i]
                    i += 1
                else:
                    buffer[k] = order[j]
                    j += 1
                k += 1
            left += 2 * width
        i = 0
        while i < m:
            order[i] = buffer[i]
            i += 1
        width *= 2
    i = 0
    while i < n:
        parent[i] = i
        size[i] = 1
        i += 1
    while edge < m and accepted < n - 1:
        u = from_vertex[order[edge]]
        v = to_vertex[order[edge]]
        while parent[u] != u:
            parent[u] = parent[parent[u]]
            u = parent[u]
        while parent[v] != v:
            parent[v] = parent[parent[v]]
            v = parent[v]
        if u != v:
            if size[u] < size[v]:
                temp = u
                u = v
                v = temp
            parent[v] = u
            size[u] += size[v]
            accepted += 1
            total += weight[order[edge]]
        edge += 1
    if accepted != n - 1:
        return -1
    return total

from_vertex = [0, 1, 0]
to_vertex = [1, 2, 2]
weight = [4, 2, 10]
n = 3
result = kruskal(from_vertex, to_vertex, weight, n)
print(result)