Preorder traversal visits each binary-tree node once without recursion..
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 | #include <stdio.h> #include <vector> #include <algorithm> #include <stdexcept> #include <cstdint> #include <limits> // Iterative Binary Tree Preorder in C++ // // PURPOSE // Preorder traversal visits each binary-tree node once without recursion. // // METHOD // Keep a stack of nodes and visit states. State zero descends left, state one descends // right, and state two exits. Emit the node at the traversal-specific state. // // COMPLEXITY // O(n) time and O(n) allocated stack space; live stack usage is O(tree height). // // CONTRACT // Parallel left_child and right_child arrays contain -1 or node IDs. root=-1 means empty. // The structure must be a valid tree, not cyclic or shared. output has n entries; writes // node IDs and returns visited count. // Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex // counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. // Sorted order, correct tree topology, and caller-owned data-structure invariants are // preconditions; checking them on every query would change query complexity. // Scalar and shape checks are included. Value-range checks are included where needed to // prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 // workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python // uses arbitrary precision. Native allocation failures propagate. In-place outputs may be // partly updated after arithmetic failure. These are single-threaded, in-memory // implementations. // // LANGUAGE DETAILS // C++17: const vector references for inputs, mutable references for outputs, RAII workspace, // standard lower_bound for LIS. Invalid inputs throw invalid_argument; overflow throws // overflow_error; allocation failure propagates bad_alloc. // // EXAMPLE // Expected return: 3. // Expected output after call: [0, 1, 2]. // Run: g++ -std=c++17 -O2 example.cpp -o example && ./example // Tests for this exact source artifact run before publication. The accompanying source // archive includes unit cases, runtime results, and source hashes. static int alg_min(int a, int b) { return a < b ? a : b; } static int alg_max(int a, int b) { return a > b ? a : b; } static void alg_require(bool valid) { if (!valid) throw std::invalid_argument("invalid algorithm input"); } static int alg_checked(int64_t v) { if (v < INT32_MIN || v > INT32_MAX) throw std::overflow_error("32-bit result overflow"); return (int)v; } static int alg_add(int a,int b) { return alg_checked((int64_t)a+b); } static int alg_sub(int a,int b) { return alg_checked((int64_t)a-b); } static int alg_mul(int a,int b) { return alg_checked((int64_t)a*b); } static size_t alg_size(int n) { alg_require(n>=0 && n<=4000000); return (size_t)n; } int tree_preorder(const std::vector<int>& left_child, const std::vector<int>& right_child, int root, std::vector<int>& output) { alg_require(left_child.size() <= 1000000); alg_require(right_child.size() <= 1000000); alg_require(output.size() <= 1000000); int n = (int)left_child.size(); alg_require(((n >= 0) && (n <= 1000000))); alg_require(((int)left_child.size() == n)); alg_require(((int)right_child.size() == n)); alg_require(((int)output.size() == n)); alg_require(((root >= alg_sub(0, 1)) && (root < n))); for (int alg_i = 0; alg_i < (int)left_child.size(); alg_i++) { int alg_value = left_child[alg_i]; alg_require(((alg_value >= alg_sub(0, 1)) && (alg_value < n))); } for (int alg_i = 0; alg_i < (int)right_child.size(); alg_i++) { int alg_value = right_child[alg_i]; alg_require(((alg_value >= alg_sub(0, 1)) && (alg_value < n))); } std::vector<int> stack(alg_size(alg_add(n, 1)), 0); std::vector<int> state(alg_size(alg_add(n, 1)), 0); int top = 0; int u = 0; int phase = 0; int count = 0; if ((root == alg_sub(0, 1))) { return 0; } stack[0] = root; top = 1; while ((top > 0)) { u = stack[alg_sub(top, 1)]; phase = state[alg_sub(top, 1)]; if ((phase == 0)) { output[count] = u; count = alg_add(count, 1); } if ((phase == 0)) { state[alg_sub(top, 1)] = 1; if ((left_child[u] != alg_sub(0, 1))) { stack[top] = left_child[u]; state[top] = 0; top = alg_add(top, 1); } } else { if ((phase == 1)) { state[alg_sub(top, 1)] = 2; if ((right_child[u] != alg_sub(0, 1))) { stack[top] = right_child[u]; state[top] = 0; top = alg_add(top, 1); } } else { top = alg_sub(top, 1); } } } return count; } int main(void) { std::vector<int> left_child = {1, -1, -1}; std::vector<int> right_child = {2, -1, -1}; int root = 0; std::vector<int> output = {0, 0, 0}; int result = tree_preorder(left_child, right_child, root, output); printf("%d\n", result); // Expected output: [0, 1, 2] for (int alg_print = 0; alg_print < 3; alg_print++) printf("%d ", output[alg_print]); printf("\n"); return 0; } |