Bubble sort repeatedly swaps adjacent out-of-order values.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 | #include <stdio.h> #include <vector> #include <algorithm> #include <stdexcept> #include <cstdint> #include <limits> // Bubble Sort in C++ // // PURPOSE // Bubble sort repeatedly swaps adjacent out-of-order values. It is mainly a teaching // algorithm; insertion sort is usually a better simple choice. // // METHOD // After each pass, the largest remaining value is in its final position. Reduce the unsorted // end and stop early when a pass makes no swaps. // // COMPLEXITY // O(n squared) worst-case time, O(n) best-case time with early stopping, O(1) auxiliary // space. Stable. // // CONTRACT // Sorts the first n elements ascending in place. Returns 0; inspect the changed array. // Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex // counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. // Sorted order, correct tree topology, and caller-owned data-structure invariants are // preconditions; checking them on every query would change query complexity. // Scalar and shape checks are included. Value-range checks are included where needed to // prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 // workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python // uses arbitrary precision. Native allocation failures propagate. In-place outputs may be // partly updated after arithmetic failure. These are single-threaded, in-memory // implementations. // // LANGUAGE DETAILS // C++17: const vector references for inputs, mutable references for outputs, RAII workspace, // standard lower_bound for LIS. Invalid inputs throw invalid_argument; overflow throws // overflow_error; allocation failure propagates bad_alloc. // // EXAMPLE // Expected return: 0. // Expected a after call: [1, 1, 3, 5]. // Run: g++ -std=c++17 -O2 example.cpp -o example && ./example // Tests for this exact source artifact run before publication. The accompanying source // archive includes unit cases, runtime results, and source hashes. static int alg_min(int a, int b) { return a < b ? a : b; } static int alg_max(int a, int b) { return a > b ? a : b; } static void alg_require(bool valid) { if (!valid) throw std::invalid_argument("invalid algorithm input"); } static int alg_checked(int64_t v) { if (v < INT32_MIN || v > INT32_MAX) throw std::overflow_error("32-bit result overflow"); return (int)v; } static int alg_add(int a,int b) { return alg_checked((int64_t)a+b); } static int alg_sub(int a,int b) { return alg_checked((int64_t)a-b); } static int alg_mul(int a,int b) { return alg_checked((int64_t)a*b); } static size_t alg_size(int n) { alg_require(n>=0 && n<=4000000); return (size_t)n; } int bubble_sort(std::vector<int>& a) { alg_require(a.size() <= 1000000); int n = (int)a.size(); alg_require(((n >= 0) && (n <= 1000000))); alg_require(((int)a.size() == n)); int end = alg_sub(n, 1); int i = 0; int swapped = 0; int temp = 0; while ((end > 0)) { swapped = 0; i = 0; while ((i < end)) { if ((a[i] > a[alg_add(i, 1)])) { temp = a[i]; a[i] = a[alg_add(i, 1)]; a[alg_add(i, 1)] = temp; swapped = 1; } i = alg_add(i, 1); } if ((swapped == 0)) { return 0; } end = alg_sub(end, 1); } return 0; } int main(void) { std::vector<int> a = {5, 1, 3, 1}; int result = bubble_sort(a); printf("%d\n", result); for (int z = 0; z < 4; z++) printf("%d ", a[z]); printf("\n"); // Expected a: [1, 1, 3, 5] return 0; } |