A Fenwick tree stores partial sums so point additions and prefix queries take logarithmic time..
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | using System; // Fenwick Tree Linear Build in C# // // PURPOSE // A Fenwick tree stores partial sums so point additions and prefix queries take logarithmic // time. // // METHOD // Copy each value into its one-based tree position, then propagate the completed partial sum // to its Fenwick parent. Each node is propagated only once. // // COMPLEXITY // O(n) build time and O(1) auxiliary space beyond caller-owned tree. // // CONTRACT // tree has n+1 entries. Overwrites tree; sums fit signed 32-bit. Build once, then reuse with // Fenwick Point Add and Fenwick Prefix Sum. // Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex // counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. // Sorted order, correct tree topology, and caller-owned data-structure invariants are // preconditions; checking them on every query would change query complexity. // Scalar and shape checks are included. Value-range checks are included where needed to // prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 // workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python // uses arbitrary precision. Native allocation failures propagate. In-place outputs may be // partly updated after arithmetic failure. These are single-threaded, in-memory // implementations. // // LANGUAGE DETAILS // C# / .NET 10: ReadOnlySpan<int> inputs, Span<int> outputs, primitive workspace arrays, // Array.BinarySearch for LIS, and checked integer arithmetic. Invalid arguments and overflow // throw exceptions. // // EXAMPLE // Expected return: 0. // Expected tree after call: [0, 1, 3, 3, 10]. // Run: Use Program.cs in a net10.0 console project; dotnet run. // Tests for this exact source artifact run before publication. The accompanying source // archive includes unit cases, runtime results, and source hashes. class Program { static void alg_require(bool valid) { if (!valid) throw new ArgumentException("invalid algorithm input"); } static int alg_size(int n) { alg_require(n>=0 && n<=4000000); return n; } static int fenwick_build(ReadOnlySpan<int> a, Span<int> tree) { checked { int n = a.Length; alg_require(((n >= 0) && (n <= 1000000))); alg_require((a.Length == n)); alg_require((tree.Length == (n + 1))); int i = 0; int parent = 0; while ((i <= n)) { tree[i] = 0; i = (i + 1); } i = 1; while ((i <= n)) { tree[i] = (tree[i] + a[(i - 1)]); parent = (i + (i & (-i))); if ((parent <= n)) { tree[parent] = (tree[parent] + tree[i]); } i = (i + 1); } return 0; } } static void Main() { int[] a = new int[] {1, 2, 3, 4}; int[] tree = new int[] {0, 0, 0, 0, 0}; int result = fenwick_build(a, tree); Console.WriteLine(result); // Expected tree: [0, 1, 3, 3, 10] Console.WriteLine("[" + string.Join(", ", tree) + "]"); } } |