Kruskal adds edges in ascending weight order whenever they join different components..
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 | using System; // Kruskal Minimum Spanning Tree in C# // // PURPOSE // Kruskal adds edges in ascending weight order whenever they join different components. // // METHOD // Sort edge indices by weight using a stable bottom-up merge. Use union by size and path // halving to accept edges joining different roots. Stop after n-1 accepted edges. // // COMPLEXITY // O(E log E + V) time and O(V+E) auxiliary space. // // CONTRACT // n>=1, parallel edge arrays have m entries and valid vertex IDs. Weights nonnegative; total // fits signed 32-bit. Returns -1 for a disconnected graph. // Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex // counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. // Sorted order, correct tree topology, and caller-owned data-structure invariants are // preconditions; checking them on every query would change query complexity. // Scalar and shape checks are included. Value-range checks are included where needed to // prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 // workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python // uses arbitrary precision. Native allocation failures propagate. In-place outputs may be // partly updated after arithmetic failure. These are single-threaded, in-memory // implementations. // // LANGUAGE DETAILS // C# / .NET 10: ReadOnlySpan<int> inputs, Span<int> outputs, primitive workspace arrays, // Array.BinarySearch for LIS, and checked integer arithmetic. Invalid arguments and overflow // throw exceptions. // // EXAMPLE // Expected return: 6. // Run: Use Program.cs in a net10.0 console project; dotnet run. // Tests for this exact source artifact run before publication. The accompanying source // archive includes unit cases, runtime results, and source hashes. class Program { static void alg_require(bool valid) { if (!valid) throw new ArgumentException("invalid algorithm input"); } static int alg_size(int n) { alg_require(n>=0 && n<=4000000); return n; } static int kruskal(ReadOnlySpan<int> from_vertex, ReadOnlySpan<int> to_vertex, ReadOnlySpan<int> weight, int n) { checked { int m = from_vertex.Length; alg_require(((n >= 0) && (n <= 1000000))); alg_require(((m >= 0) && (m <= 1000000))); alg_require((from_vertex.Length == m)); alg_require((to_vertex.Length == m)); alg_require((weight.Length == m)); alg_require((n >= 1)); for (int alg_i = 0; alg_i < from_vertex.Length; alg_i++) { int alg_value = from_vertex[alg_i]; alg_require(((alg_value >= 0) && (alg_value < n))); } for (int alg_i = 0; alg_i < to_vertex.Length; alg_i++) { int alg_value = to_vertex[alg_i]; alg_require(((alg_value >= 0) && (alg_value < n))); } int[] order = new int[alg_size((m + 1))]; int[] buffer = new int[alg_size((m + 1))]; int[] parent = new int[alg_size(n)]; int[] size = new int[alg_size(n)]; int i = 0; int j = 0; int k = 0; int width = 1; int left = 0; int mid = 0; int right = 0; int edge = 0; int u = 0; int v = 0; int temp = 0; int accepted = 0; int total = 0; while ((i < m)) { order[i] = i; i = (i + 1); } while ((width < m)) { left = 0; while ((left < m)) { mid = Math.Min((left + width), m); right = Math.Min((left + (2 * width)), m); i = left; j = mid; k = left; while ((k < right)) { if (((i < mid) && ((j >= right) || (weight[order[i]] <= weight[order[j]])))) { buffer[k] = order[i]; i = (i + 1); } else { buffer[k] = order[j]; j = (j + 1); } k = (k + 1); } left = (left + (2 * width)); } i = 0; while ((i < m)) { order[i] = buffer[i]; i = (i + 1); } width = (width * 2); } i = 0; while ((i < n)) { parent[i] = i; size[i] = 1; i = (i + 1); } while (((edge < m) && (accepted < (n - 1)))) { u = from_vertex[order[edge]]; v = to_vertex[order[edge]]; while ((parent[u] != u)) { parent[u] = parent[parent[u]]; u = parent[u]; } while ((parent[v] != v)) { parent[v] = parent[parent[v]]; v = parent[v]; } if ((u != v)) { if ((size[u] < size[v])) { temp = u; u = v; v = temp; } parent[v] = u; size[u] = (size[u] + size[v]); accepted = (accepted + 1); total = (total + weight[order[edge]]); } edge = (edge + 1); } if ((accepted != (n - 1))) { return (-1); } return total; } } static void Main() { int[] from_vertex = new int[] {0, 1, 0}; int[] to_vertex = new int[] {1, 2, 2}; int[] weight = new int[] {4, 2, 10}; int n = 3; int result = kruskal(from_vertex, to_vertex, weight, n); Console.WriteLine(result); } } |