Floyd Warshall All Pairs Shortest Paths in C#

Algorithms: Graph Algorithms November 15, 2026 csharp

Floyd-Warshall computes distances between every pair by gradually allowing more intermediate vertices.

csharp
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using System;
// Floyd Warshall All Pairs Shortest Paths in C#
//
// PURPOSE
// Floyd-Warshall computes distances between every pair by gradually allowing more
// intermediate vertices. The ordering of the three loops expresses the dynamic programming
// recurrence.
//
// METHOD
// For each intermediate k, try improving every i-to-j path through k. Skip unreachable
// halves before adding distances. After pass k, paths may use only intermediates up to k.
//
// COMPLEXITY
// O(n cubed) time and O(1) auxiliary space beyond the caller-owned n squared distance
// matrix.
//
// CONTRACT
// Mutates flattened distance matrix. Diagonal starts at 0; missing edges use 1,000,000,000.
// Negative edges allowed. Finite path sums must fit and remain strictly between -INF and
// INF. Returns -1 if any negative cycle exists, otherwise 0.
// Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex
// counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers.
// Sorted order, correct tree topology, and caller-owned data-structure invariants are
// preconditions; checking them on every query would change query complexity.
// Scalar and shape checks are included. Value-range checks are included where needed to
// prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000
// workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python
// uses arbitrary precision. Native allocation failures propagate. In-place outputs may be
// partly updated after arithmetic failure. These are single-threaded, in-memory
// implementations.
//
// LANGUAGE DETAILS
// C# / .NET 10: ReadOnlySpan<int> inputs, Span<int> outputs, primitive workspace arrays,
// Array.BinarySearch for LIS, and checked integer arithmetic. Invalid arguments and overflow
// throw exceptions.
//
// EXAMPLE
// Expected return: 0.
// Expected distance after call: [0, 4, 6, 1000000000, 0, 2, 1000000000, 1000000000, 0].
// Run: Use Program.cs in a net10.0 console project; dotnet run.
// Tests for this exact source artifact run before publication. The accompanying source
// archive includes unit cases, runtime results, and source hashes.

class Program {
    static void alg_require(bool valid) { if (!valid) throw new ArgumentException("invalid algorithm input"); }
    static int alg_size(int n) { alg_require(n>=0 && n<=4000000); return n; }

    static int floyd_warshall(Span<int> distance, int n) {
        checked {
            alg_require(((n >= 0) && (n <= 1000000)));
            alg_require((distance.Length == (n * n)));
            int k = 0;
            int i = 0;
            int j = 0;
            while ((k < n)) {
                i = 0;
                while ((i < n)) {
                    j = 0;
                    while ((j < n)) {
                        if (((distance[((i * n) + k)] != 1000000000) && (distance[((k * n) + j)] != 1000000000))) {
                            distance[((i * n) + j)] = Math.Min(distance[((i * n) + j)], (distance[((i * n) + k)] + distance[((k * n) + j)]));
                        }
                        j = (j + 1);
                    }
                    i = (i + 1);
                }
                k = (k + 1);
            }
            i = 0;
            while ((i < n)) {
                if ((distance[((i * n) + i)] < 0)) {
                    return (-1);
                }
                i = (i + 1);
            }
            return 0;
        }
    }

    static void Main() {
        int[] distance = new int[] {0, 4, 10, 1000000000, 0, 2, 1000000000, 1000000000, 0};
        int n = 3;
        int result = floyd_warshall(distance, n);
        Console.WriteLine(result);
        Console.WriteLine("[" + string.Join(", ", distance) + "]");
        // Expected distance: [0, 4, 6, 1000000000, 0, 2, 1000000000, 1000000000, 0]
    }
}