Bellman-Ford permits negative edge weights and detects negative cycles reachable from the source.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | from bisect import bisect_left # Bellman Ford Shortest Path in Python # # PURPOSE # Bellman-Ford permits negative edge weights and detects negative cycles reachable from the # source. Repeated edge relaxation finds progressively longer optimal paths. # # METHOD # Relax every edge up to n-1 times, stopping early if nothing changes. Perform one extra # pass to detect a reachable negative cycle. Guard unreachable endpoints before adding # weights. # # COMPLEXITY # O(VE) time and O(V) auxiliary space. # # CONTRACT # Edge arrays from_vertex, to_vertex, weight each have m entries; n >= 1. Finite distances # and all relaxed sums stay strictly between -1,000,000,000 and 1,000,000,000. Returns # distance, INF if unreachable, or -INF for any reachable negative cycle (even if it cannot # reach target). # Public APIs infer array lengths except in C, which accepts pointer/length pairs. Vertex # counts and matrix dimensions remain explicit. Arrays must contain signed 32-bit integers. # Sorted order, correct tree topology, and caller-owned data-structure invariants are # preconditions; checking them on every query would change query complexity. # Scalar and shape checks are included. Value-range checks are included where needed to # prevent invalid indexing or nontermination. Allocation sizes are capped at 4,000,000 # workspace entries. Arithmetic outside Python raises an error on 32-bit overflow; Python # uses arbitrary precision. Native allocation failures propagate. In-place outputs may be # partly updated after arithmetic failure. These are single-threaded, in-memory # implementations. # # LANGUAGE DETAILS # Python 3.9+: automatic lengths, native lists, arbitrary-precision arithmetic, and # bisect_left for LIS. Invalid scalar/shape inputs raise ValueError. Integer element types # and sorted/tree invariants remain caller preconditions. # # EXAMPLE # Expected return: 2. # Run: python example.py # Tests for this exact source artifact run before publication. The accompanying source # archive includes unit cases, runtime results, and source hashes. def alg_require(condition): if not condition: raise ValueError("invalid algorithm input; see contract") def alg_size(n): alg_require(0 <= n <= 4000000) return n def bellman_ford(from_vertex: list[int], to_vertex: list[int], weight: list[int], n: int, source: int, target: int) -> int: alg_require(isinstance(from_vertex, (list, tuple)) and len(from_vertex) <= 1000000) alg_require(isinstance(to_vertex, (list, tuple)) and len(to_vertex) <= 1000000) alg_require(isinstance(weight, (list, tuple)) and len(weight) <= 1000000) alg_require(type(n) is int and -2147483648 <= n <= 2147483647) alg_require(type(source) is int and -2147483648 <= source <= 2147483647) alg_require(type(target) is int and -2147483648 <= target <= 2147483647) m: int = len(from_vertex) alg_require(n >= 0 and n <= 1000000) alg_require(m >= 0 and m <= 1000000) alg_require(len(from_vertex) == m) alg_require(len(to_vertex) == m) alg_require(len(weight) == m) alg_require(n >= 1 and source >= 0 and (source < n)) alg_require(target >= 0 and target < n) for value in from_vertex: alg_require(value >= 0 and value < n) for value in to_vertex: alg_require(value >= 0 and value < n) distance: list[int] = [0] * alg_size(n) i: int = 0 edge: int = 0 iteration: int = 0 changed: int = 0 u: int = 0 v: int = 0 while i < n: distance[i] = 1000000000 i += 1 distance[source] = 0 while iteration < n - 1: changed = 0 edge = 0 while edge < m: u = from_vertex[edge] v = to_vertex[edge] if distance[u] != 1000000000 and distance[u] + weight[edge] < distance[v]: distance[v] = distance[u] + weight[edge] changed = 1 edge += 1 if changed == 0: break iteration += 1 edge = 0 while edge < m: u = from_vertex[edge] v = to_vertex[edge] if distance[u] != 1000000000 and distance[u] + weight[edge] < distance[v]: return -1000000000 edge += 1 return distance[target] from_vertex = [0, 1, 0] to_vertex = [1, 2, 2] weight = [4, -2, 9] n = 3 source = 0 target = 2 result = bellman_ford(from_vertex, to_vertex, weight, n, source, target) print(result) |